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EloHane comes as two products: the comprehensive Internal and the standalone app External. Licenses, downloads and configs are separate per product; all are managed with the same account. Internal features →
When a game update comes out, our team makes both products compatible as quickly as possible. The program tells you when there's a new version; the latest file is always in your dashboard.
Your account is activated the moment your Binance Pay order ID is verified, or you pay by card and enter your code — download and start using it right away.
14 categories and separate settings per weapon group in Internal; six simple modules in External. You switch every feature on or off yourself, and fine-tuning is entirely in your hands.
Instant automatic verification with Binance Pay, instant activation by paying with a credit/debit card and entering your code, or send a bank transfer (IBAN) notice and wait for our team's approval — TRY prices follow the current Central Bank of Turkey rate.
Sign up with a username and password.
Choose the duration you need and complete the payment.
Download the latest version from your dashboard.
Open the program, sign in with your site account and start using it.
These aren't marketing lines; each is a capability with a real counterpart in the menu, listed per product.
Internal
Legitbot keeps separate settings for seven weapon groups and Ragebot for ten. Hitchance, minimum damage, safe point and pointscale are separate for each group.
Separate tick limits for the enemy's past positions and movement prediction. Backtrack positions can be made visible with Chams.
Chams hook into the game's own rendering: separate material settings for enemies, team, ragdolls, backtrack, hits and weapon/arms/gloves.
Weapons, knives, gloves and CT/T agents. Wear, pattern and custom colour channels; settings are shared via configs.
Skybox, lighting, night mode, snow and rain, thirdperson, freecam and viewmodel settings in one menu.
Auto-save, sharing with a six-character code and a community library. New versions are announced in the in-game menu.
External
Visibility is calculated not from the game's "spotted" flag but with real ray tracing over the map geometry. An enemy behind a wall really counts as hidden; ESP, Aimbot and TriggerBot all use the same source.
A grenade's trajectory is simulated with the game's own tick rate and bounce damping — bounce points and area of effect included. You throw without memorising lineups.
TriggerBot calculates in advance how much damage a bullet will deal after penetrating the wall. No wasted bullets; you set the minimum damage threshold.
While the menu is open, a separate window beside it shows your settings instantly on a real character model. No need to go back into the game to test.
Mouse movement is generated through Windows' own input layer — nothing is written to the game's memory. External architecture at its cleanest.
After a CS2 patch, the program fetches the current offsets from our server at launch — no need to download a new version. We publish the values; until then, the version check stops you from playing with an incompatible version.
First, yourself
Solutions to the most common situations are explained step by step on the Troubleshooting page.
Then us
If that doesn't fix it, write to us directly on our Discord server. A team member answers, not a bot.
Patch day
After a CS2 update we post news in the announcements channel — no need to check the site.
Designed for CS2 players who want to see enemies behind walls (ESP, Glow, Chams), keep aim precision under their own control (Aimbot/Triggerbot fine-tuning), land grenades without memorising throws (Nade helper) and access map information (Radar, bomb tracking) from one panel. For those who want to choose between legit and rage and also change skins and the look of the world, Internal is the more comprehensive option. If you'd like to try first, apply for the Free Cheat and use External's ESP module for free.
EloHane has no VAC (Valve Anti-Cheat) protection and never will — we don't sell it with an exaggerated "ban-proof" promise. Neither Internal nor External reduces the risk to zero.
Likewise: how you use the software — overdoing the settings, shooting through walls or smoke, playing "rage" — directly determines the outcome, and those choices are entirely yours. Details in the FAQ and User Agreement.
That said, none of our customers has received a VAC ban so far — that's information about our track record, not a guarantee for the future.
Try External's ESP module for free and see for yourself; if you like it, move on to the Internal or External packages.