// guides
Let's be clear: every cheat carries a ban risk. Ours included. If you come across a site telling you otherwise, treat everything else they say with suspicion too.
Below we explain where the risk comes from and which behaviours increase it. Our aim isn't to scare you but to help you decide with the right expectations.
Most people think of a "ban" as one thing, but there are three independent mechanisms. A measure against one does nothing against the others.
The protection software running with the game looks for known cheats on your computer. It checks traces like file names, memory patterns or window titles.
A program hiding itself makes this route harder — but only this one.
How you play is examined: the curve of your aim movements, your reaction time, your headshot rate, your recoil patterns. It looks for patterns humans can't produce.
No matter how well the program hides, this route is open if you don't play like a human. This is the real risk of overdoing your settings.
Your opponents report you and your replays get reviewed. Here it's not software that decides but the people watching.
Behaviours like shooting through walls or tracking enemies you can't see are very obvious in a replay.
The most common mistake: thinking "the program isn't detected, so I'm safe". Not being detected only closes the first route. The second and third routes depend entirely on how you play, and no program can handle that for you.
Maxing out the settings
Instant aim lock, zero reaction time, always going for the head — all patterns behaviour analysis looks for.
Using it on your main account
The account with your inventory and years of history isn't one you can afford to lose.
Drawing attention
Showing off in chat, openly shooting through walls, angering opponents — all increase the number of reports.
Overdoing it in competitive
When your score goes far above normal, your chance of being reviewed rises proportionally.
Using it while streaming
Anything recorded can be watched later.
You can't eliminate the risk; you can only reduce it and manage the outcome. In practice the two most meaningful decisions are:
Use an account you can afford to lose. This doesn't reduce the risk, but it lowers the cost if it happens — and it's the only truly reliable measure.
Don't overdo the settings. What triggers behaviour analysis isn't the program's presence but your play pattern. A narrow field of view, smooth aim transitions and realistic reaction time are the settings that reduce the difference most.
EloHane offers two products with different risk profiles. Internal runs inside the game, which is how it offers extensive features like ragebot, anti-aim and skin changer — here keeping settings moderate and choosing consciously between legit and rage matters even more. External places nothing inside the game; settings that bring aim movement closer to human behaviour (reaction time range, smoothing, overcorrection) are on by default.
But none of this is a guarantee, and we say clearly that we don't give one. We don't recommend using the program on your main account.
Antivirus warnings and in-game bans are separate matters — the antivirus checks whether a file harms your computer, the game checks how you play.